Members of Magneto's Brotherhood

Name - Mutation / Power

Amelia’s Group - telekinesis & psionic pyrokinesis
 * Blast - wind manipulation
 * Callan - hydrokinesis
 * Alkene - plastic manipulation
 * Hemlock - empath & botanokinesis
 * Reptile - exothermic, sensitive vision & touch
 * Slachter - hemokinetic
 * Spikepitt - fear inducement & umbrakinesis

Legion’s Little Monsters - secret abilities
 * Athena - elemental manipulation & mimicry
 * Bere - metal bender
 * Blanche - photokinesis
 * Ohotnik - fear inducer, enhanced senses & extensive combative mastery
 * Narcissus - biokinesis
 * Rogue - replication & mimicry
 * Wight - darkness manipulator
 * Vila Wolf - werewolf

Anthea’s Flower Children - precognition
 * Mare - dream & illusion manipulator
 * Medusa - petrification & rock manipulation
 * Nitro - climate based molecular acceleration
 * Raven - light manipulation & teleportation
 * Stiles - transmutation
 * Techno - electricity manipulator
 * Valo - light manipulator

Mystique’s Team Perfection - shape shifter & regenerative cells
 * Caspar - aquatic psionic, manipulation of electromagnetic waves & telepath
 * Doctor - regenerative cells; healer
 * Falcon - telepath & lie detector
 * Linx - feline manipulation & mimicry
 * Nemysis - telekinesis & telepath
 * Nynx - telepath & shape shifter

Patch’s Group - venomous bite & regenerative spider legs on back
 * Daley - multiplicity
 * Extractor - telepath
 * Hunter - energy absorption
 * Niall - photokinesis
 * Sonjack - electricity manipulator & evasive tracker
 * Sunshine - lumikinesis

Riptide’s Sparkle Squad - creates whirlwinds
 * Backlash - kinetic energy contact
 * Brimstone - pyrokinesis
 * Nightingale - animal manipulator
 * Siren - telepath
 * Spark - electricity manipulator
 * Surge - sonikinesis & aerokinesis
 * Thomas - super speed & tracking